[Update: There may be a bit of miscommunication on this PlayStation Vita information. During my hands-on session with Bloodstained, there was a quick slide of information detailing the different editions. On that slide, it listed Vita as digital only. Before publishing the story and going with this headline that's now causing me a headache, I double-checked this information with the PR representative I spoke with before and after my hands-on. He confirmed, succinctly, that Vita was digital only.
After this story went up, representatives from Bloodstained left a comment below saying they are still trying how to make Vita copies for backers work given that Sony is ending physical media production for the platform in the West. On Twitter, Fangamer -- the company tasked with filling backer rewards -- said it had not heard of a digital-only announcement. @SwordOrWhip also responded, saying it looked like some wires got crossed.
I have reached out to the PR representative once again to clarify if the digital-only releases for the Vita and PC platforms relate only to the 505 Games published retail release of the title and not to the copies promised to Kickstarter backers. I apologize for any confusion this might have caused and will update the story when all of this is settled.]
Bloodstained: Ritual of the Night sits in a weird place for me. I am a backer of the Kickstarter campaign, having contributed after it hit the Wii U stretch goal. Now I'm set for it on Switch. As a backer, I have been given access to demos released by the developers as progress has been made. Because I am a Mac owner, I haven't been able to play any of them. So this E3 was my first hands-on with a game I helped fund more than three years ago.
I wanted to walk out of my presentation smiling, brimming with zeal as I prepared to tell you all about how much I love the game. I can't do that. As excited as I am for the final product, I'm still quite concerned with how everything might turn out.