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The best part of Binding of Isaac on the Switch? Easy co-op

  • Written by Destructoid

I can't be the only one who thinks of food when I slide off those Switch controllers right? It reminds me of breaking off a piece of candy or bread, or something.

I've been doing that frequently over the weekend to test out The Binding of Isaac: Afterbirth+, which just hit the Switch both in physical form (with a fancy box) and digitally. Playing to one of the Switch's biggest strengths four player co-op is available day one, both in TV and tablet mode. It's still the same limited "helper" setup as in the past (I wish we didn't have to resort to "true co-op mods" on PC), but it's fun all the same to dive back into the world of Isaac with all of the Afterbirth+ extras in tow.

There is one caveat though -- developers don't seem to have a unified controller UI front. For some titles you can access controller re-syncing on the fly in-game, but for Isaac and several others, you need to put the game on hold to go to the Switch's home menu, select "controllers," re-order everything to suit your Isaac co-op session, then go back in. It's a minor pain, but a pain all the same, and something I hope Nintendo addresses with its development partners over time. There is a silver lining though, as every player can fully remap every button to their liking in Isaac.

Other than that, Afterbirth+ is basically the same as it's been for the past few months on PC. Read up on Peter's detailed review for everything that's changed.

The best part of Binding of Isaac on the Switch? Easy co-op screenshot

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