On this episode of The Podcast it's Nathan Schmidt's turn to take the hosting reigns as the boys discuss where the difficulty in our games has gone. Some call it pandering to the casual audience for a larger pay day, but then games like Dark Souls 2 surface and shoot holes in that argument. Naughty Dog continues to bleed talent, leaving us to wonder what the hell is going on at Sony's premiere developer. NPD numbers are here, and despite the arrival of Titanfall, Sony still managed to squeeze out a win. We also answer audience questions, and talk a bit about the state of the MMORPG genre.