All Games Blogs

AllGames Blog

Rush Bros. (Mac/PC)

rush bros review

If you would like to play a fun, energetic, competitive  type video game, then you may want to play Rush Bros. In the multiplayer mode, you play against your friends and find out just who is the better player.  Rush Bros. is essentially a platform racing game, where your video game character travels and avoids or conquers several obstacles before reaching the finish.  The gameplay consists of about 40 levels, with you as the video game player choosing the specific level you want to play. You do not have to traverse each level in sequence -- you have the freedom to choose whichever level you prefer to play.  There is also a survival and fast forward mode where the gameplay is basically the same; however, your character will move more quickly.

 

Rush Bros. Gameplay Before I get into the specific gameplay, lets talk about some preliminaries.  Rush Bros. is a PC/Mac game, so it is playable on either the PC or the Mac.  I played this video game on my Mac, and did not experience any problems having the game added to my Steam library for gameplay.  So it goes without saying that before you play this game, you must already have a Steam account or be prepared to set one up.  I'm thinking that if you are an avid video game player, whether you play games on your favorite consoles, PC or Mac -- that you more than likely already have a Steam account.  If not, why not set one up so you can play Rush Bros. with your friends?

 

Rush Bros.!Rush Bros.!

 A big part of video games in addition to gameplay is the graphics.  This game did not disappoint in this area.  I believe you will enjoy the bright graphics as well as the colorful backgrounds as you play the different levels of this game.  Even though Rush Bros is a racing game -- the race to the finish may not be as simple as you may think.  On your way, hopefully to victory, you will encounter spikes and other obtacles that you have to avoid if you want to clinch the win.  

 

Need help in getting to that next higher structure while you are racing?  Simply, use the springs to propel your character to the next higher height.  If the springs do not do the trick, then you may have to scale the side of the structure before jumping over the spikes to continue your journey for the win. My points here are there are a multitude of ways to move your character along the platform.

 

aaa11121221111

 You may say to me -- "Well, that's all good, Ms. H, but were there any negatives about this game?"  My response would be the positives of this game outweigh the negatives -- but there were some.  When I loaded the game and saw the graphics on the main page, I thought this would be basically a music game.  I saw two figures wearing sunglasses who appeared  to be DJs.  And what do DJs do?  Among other things, they play music.  So I was getting excited about playing some sort of music game.  However, that was not to be the case.  Music is a big part of this game -- in fact, you can change the music to listen to different tracks as you play the game.  However, music is more of a by-product of the game -- instead of being intricately woven into the gameplay -- at least on the parts of this game that I played.  Once the gameplay started, the music was more of a backdrop to the game itself.

 

I'm not sure if this was a glitch in the game; however, while trying to get my character through a maze of blocks, I got him actually stuck in a block -- and he could not get out.  Try as I may -- the little figure stayed in the confines of the block until the challenger, of course, obviously won the race, since I could not get my character out of the block.

 

Another possible glitch is at one time during gameplay, I stopped pushing buttons during the game; however, the figure continued to run back and forth across the screen. Mind you, this was a character that should have been following my directional commands -- but that was not the case. He kept moving along, without me pushing nary a button.

 

There was also what I would call a "tedious" part of the game. The gameplay involved the character needing a key to open certain doors.  In order to get the key, the character had to backtrack over areas that had already been covered to retrieve the key -- and then go back to the door with the key to open it.  I found this part of the game to be tedious, because I felt that I made progress in getting to the door that required a key -- only to find out that I had to sometimes retrace my steps to get the key and return back to the door to open it.  Some may see this as a way to win the race, especially if your challenger is not fast at locating and using the key; however, I found it tedious to go back and forth in this game.  My suggestion would be to position the key at a checkpoint that is very close to the door to be opened instead of having the player to retrace his or her steps.  

 

aaa121112111

From a PC/Mac playing standpoint, versus the video game consoles, i.e. the current Xbox 360, and the PS3, I had to get accustomed to using either the directional arrows or the specific alphabet keys to move the character. In my opinion, this game would be more enjoyable to play using a controller instead of the keyboard.  In fact, I believe it is recommended that a controller be used along with your PC or Mac.  Unfortunately, during the game, in my zeal to win, my fingers would sometimes become overly taxed, as I pounded the keys to move the character.  Thankfully, my fingers returned back to normal after I stopped playing the game. Of course, you may or may not experience this discomfort while playing the game.

 

Now back to the positives. I liked  getting co-op help on certain parts of the game via challenger on Skype. I also liked the upbeat music that played during the gameplay, as well as the different environments that changed with each level. 

 

Sounds like a video game you would like to play? If so, you can play Rush Bros. now since it is available on Steam for the PC and Mac. 

 

Rush Bros. was released on May 24, 2013 by Xyla Entertainment.

{youtube}http://www.youtube.com/watch?v=eYe_JNDUiFo{/youtube}

  • Published in PC

Mom's Minute Interviews Pinball Arcade's Bobby King on 9/22

Monday 9/22, Bobby King from Farsight Studios will join Ms. H on Mom’s Minute at 4pm PST/7pm EST for an indepth talk about Pinball Arcade and the new Kickstarter to bring the legendary pinball table, The Addams Family to life. For years Pinball Arcade has been dedicated to bringing the most realistic simulations of classic pinball tables to as many platforms as possible. Now they’ve set their sights on one of the most coveted tables of all time and are crowd funding the licenses needed to make it happen.

Ms. H will get all the details about the project from Mr. King and also find out what’s in the future for Pinball Arcade. And you can get your questions answered, too. You can interact with the live show by hopping into the chat room during the interview at allgames.com/live and submitting your question. If you can’t be here live on Monday 9/22 at 4pm PST/7pm EST, then you can still ask your questions for Bobby King right here by using the comment section below.

The Next Mass Effect

masseffect415

The next Mass Effect video game is shroud in mystery

Your guess is as good as mine as to when the next Mass Effect video game will finally materialize.  It looks like Bioware is in no hurry to whet the appetite of Mass Effect video game fans who are anticipating the next Mass Effect video game.  Is it possible that Bioware is still  treating its wounds as a result of the pounding it got from the Mass Effect fans over the ending or endings of the last game in this video game trilogy?  Not to rehash what now seems like ancient history -- but you may recall the [virtual] lashing that Bioware got from Mass Effect video game fans who were not shy about letting the company know in no uncertain terms  they were not satisfied with the so-called endings of the game.  The good news is that  Bioware was receptive, and tried to appease the fans by re-doing the video game's ending or endings.  Refunds were even given out by some retailers.  However, in my opinion,  video game players would probably have prefererd a better ending for Mass Effect instead of an apology or even the refunds.  

Fast forward to the present and it appears as if die-hard Mass Effect video game fans may be ready to give Bioware a second chance.  Bioware, on the other hand, seems to be slow to reciprocate.  It looks as if Bioware is taking its time to create, design, produce and ultimately deliver the next Mass Effect video game.  To date, little is known about the next Mass Effect video game except there will be a whole new set of video game characters which will exclude Commander Shepard. 

Bioware has announced they will be taking it slow on the Next Mass Effect to bring a good, quality video game to you, the video game player,  instead of rushing to develop another video game. The company has also been relatively quiet about the storyline, the characters, type of characters, i.e., aliens, astronauts, etc. The two facts known about the next Mass Effect video game is that it will not be called Mass Effect 4 and that Commander Shepard will not be featured anywhere at all in the game.  However, the location of the video game story as well as the action will be set in the same Mass Effect universe from the previous video games in the series.

mass effect 3 shepard1 

Commander Shepard will not not make an appearance in the Next Mass Effect video game.

Just how slow is Bioware taking to make the next Mass Effect game?   The answer is "very slow."  Progress is being made -- but it is being done at a relatively slow pace.  A few days ago, it was reported there were new graphics created for the next Mass Effect video game by developers within the span of about five hours.  Of course we were not privy to look at these creations which could be due to a number of reasons.  One of the main reasons I think Bioware  is hush-hush about the next Mass Effect video game is they are taking their time to search for or create a story that will resonate as favorable with video game players as the former Mass Effect video game did -- sans the poor endings.

mass-effect178

Until a name is revealed for the next Mass Effect, Bioware appears to not mind in the meantime, if the upcoming video game is called the next Mass Effect -- just do not call it Mass Effect 4.  According to Bioware Chief Yanick Roy --  calling the new game Mass Effect 4 would be a disservice, since the Mass Effect triology is complete, and a new story will emerge.  In other words, it would be misleading to name the next video game,  Mass Effect 4 when it will not be a sequel  for the previous video game. 

masseffect4

Commander Shepard will go; Mass Effect universe will stay

The latest rumor regarding the next Mass Effect video game is  Bioware may do a reveal at the June, 2014 E3 Expo  while others say nothing will happen until around 2015.  With E3 just a few months away and if Bioware makes an announcement-- hopefully more will be revealed about the next Mass Effect video game, including when it will be released, as well as its name.

The next Mass Effect video game will be rated M for Mature and is expected to be playable on the previous and next generation video game consoles.   As a side note -- given the volatile atmosphere and competitive nature of the video game market, I would not be surprised if Bioware decides to speed up its production and complete the next Mass Effect video game -- sooner than later.

{youtube}https://www.youtube.com/watch?v=gfdHWKkwqDM{/youtube}        

2016 Killer Instinct XBox One Online Tournament

AllGames.com presents the Mom's Minute Matriarch Meltdown Killer Instinct Online Tournament for the Xbox One! Players will face each other in one on one battles until only a one is left standing. And that player must then defeat Ms. H herself to claim the prize!

The champion will win the grand prize of the Limited Edition Ultimate Source Killer Instinct Shadow Jago Statue and 10 KidRobot Blind box Street Fighter Mini Figures! Remember, the winner of the tournament must defeat Ms. H herself to win the final prize!

m4 shadowjago boxm4 kidrobot box

2ND Place will win 5 KidRobot Blind Box Street Fighter Mini Figures!

Also, prizes will be given for Longest Combo and to make sure everyone has a chance to win, 2 random players will be chosen to win prizes from the AllGames Prize Box.
(You do not have to be in the U.S. to play, but prizes can only be shipped to U.S. Addresses)

The tournament will start on  Jan 19th and wont end until a final victor has been chosen.

 

The tournament will be held using Killer Instinct for the Xbox One.
To Register:

Log in to AllGames.com
Go to Forums and click on the 2016 M4 Tournament Signup post in the Competitions section
(or just click this link http://goo.gl/V0mCDe)

You must be logged in to your AllGames account to sign up. When the M4 Killer Instinct Tournament begins, matchups with a deadline will be posted in the forum and you and your opponent must agree on a time to fight. Report the winner and the process starts again for the next round.

{youtube}

}

Retro VGS Interview on 3/23

retrovgs interview

Monday March 23rd at 4pm PST/7pm EST Mom's Minute will welcome the people behind the highly anticipated Retro VGS game console for an indepth interview! Mike Kennedy and Daniel Kayser, the driving forces of Retro Magazine and the creators of the upcoming console, will be on the air live to give us the scoop on the newest game console that's set to bring back the classic gaming experience. The Retro VGS is tracking to be unlike any other console currently on the market. Being a cartridge based system inside a classic shape, it redefines 'retro' while still using modern hardware.

You have questions and we'll get some answers. Just head over to the AllGames Chatroom (allgames.com/live) during the interview and you can submit them to the hosts. And if you can't be here live during Mom's Minute, you can always leave your question in the comment section below. 

When Heroes Become Villains -- Injustice: Gods Among Us

aawonder

Super Hero Wonder Woman battles villains

It is not uncommon for super heroes whether they appear in comic books, graphic novels or video games, to show anger or unfortunately violent tendencies when battling villains.  However, it is apparent to me from the back story of Injustice: Gods Among Us, that these tendencies have been taken to another level.  It looks as if these tendencies were taken somewhat to the extreme, in my opinon,  when some of the super heroes are actually depicted as bonafide villains in the video game, Injustice:  Gods Among Us.  The reason given for the super heroes having villain counterparts was that there needed to be  justification for the super heroes to fight against each other.  My counter to this justification is that even though I do not in any way condone using anger to demonstrate disagreements, I do not believe it would not have been out of character for the super heroes to fight against each other in the video game, even if they were trying to settle their differences, through video game battles.  I believe that turning the super heroes into actual villans was a step in the wrong direction.

aaainjustice

Injustice: Gods Among Us Video Game Characters

Sometimes, characters may have an evil alter-ego -- as in the case for some depictions of Spiderman.  I did not have a problem with this because the real Spiderman was still a crime-fighting hero, while he fought against another version of himself.  The difference between the alter-ego take, and having actual evil super heroes is that  in a sense, he is one and the same character.  When seeing these type alter-ego characters, I know that more than likely, the true heroic character will triumph over the evil one.   However, when super heroes are now being depicted as villains -- that is a whole different story.

aaaabatman

Superman battles Batman in InJustice:  Gods Among Us Video Game

Before you remind me  that these super heroes turned villains are in a different universe than the true heroes, I would like to let you know that in my opinion, this aspect of the video game does not make any difference.  A villain is a villain, regardless of the universe he or she is in.  Some video game players prefer to play villains in fighting games -- which is ok, if that is their preference.  As the saying goes, "Different strokes for different folks."  However, in my opinion, there was no need to use or show super heroes as villains in this video game.  I think there are plenty of existing villans out there who the real super heroes could have fought against.  In fact, they could have used their creative license to make up, create or introduce new villains from other sources -- instead of having well known crime-fighting super heroes to be shown as villains.

aaalobo

Lobo, a true villain, will more likely remain a villain regardless of what universe he is from

Of course, Injustice: Gods Among Us is basically a fighting video game, so the majority of gameplay is one character fighting against the other.  Even though some of the gameplay features dialogue,  I'm relieved that this game is not a role playing type game in which the storyline of having evil super heroes would be more evident.   The main plot seems to revolve around Superman taking over the world while in one universe, and super heroes from another universe trying to contend with this.  There are other subplots as well that involve fights between the characters in the different universes.

Regardless of which universe the heroes or villains are from, I believe that super heroes should remain super heroes -- and villains should remain villains.  I, for one, cannot imagine an evil Wonder Woman whose mission is to bring peace to the earth as well as to promote truth, justice and the American Way.  In other words, she fights villains, and is definitely not one herself. 

There is always the option for developers and others to have villains change into super heroes in video games. This would, in my opinion, be a welcome change;  unfortunately, I do not see this happening any time in the near future.

{youtube}http://www.youtube.com/watch?v=O9dU026UMKU{/youtube}

2015 L. A. Games Conference : Gaming on a Higher Level

 lagamesconf title

The Digital Media Wire L.A. Games Conference was held May 6, 2015 from 9:00 a.m. - 5:45 p.m. at the W Hotel in Los Angeles, California. Due to renovations at the Roosevelt Hotel where the conference was originally scheduled to take place, a change was made to move the conference to the W Hotel a few weeks prior.

The DMW L.A. Games Conference is an annual conference where the movers and shakers in just about all facets of the video game industry get together, network, collaborate and share ideas not only on the current state of video games, but also on where video games are headed in the future. Some of the best minds in the video game industry got together to debate such topics as Virtual Reality (VR), Alternative Reality (AR), mobile versus console and PC gaming, advertising in video game and a wide range of other video game topics of interest not only to gamers, but to those who can direct the fate and destiny of the video game industry as a whole.

Digital Media Wire 2015 L.A. Games Conference SponsorsDigital Media Wire 2015 L.A. Games Conference Sponsors

Location, Location, Location

It was fitting for the DMW L.A. Games Conference to be held in Los Angeles, California. During the conference, it was pointed out that L.A. is fast becoming just as noteworthy and the place to watch for videogames success as other citiesL.A. is fast becoming just as noteworthy and the place to watch for videogames success as other cities, such as the Silicon Valley, San Francisco, New York and other mecca gaming locations. Additionally, L.A. is becoming the hot bed to attract great startups and communities who are all about creating video games.

With the E3 video game convention happening in just a few months -- the DMW L.A. Games Conference seemed to be just the right introduction to this event. During the conference, E3 was mentioned and a question was asked by one of the audience members if E3 is still relevant. The response given was that E3 is not as relevant as it was years ago when video gaming was relatively new -- however E3 is still relevant, but to a lesser degree. That being said, everyone was encouraged to attend E3 which is currently scheduled for June 16-18, 2015 at the L.A. Convention Center in Los Angeles, CA. Just to clarify -- E3 and the DMW Games Conference are separate events and are not partners, etc.

Keynote and Roundtable Conversations

Given the varied calibre of video gaming industry experts, speakers, debaters and presenters -- it appeared that no stones were left unturned when it came to sharing views, opinions, challenges, and predictions for the video game industry. The spokespersons were directly involved in the video game industry whether their involvement was deeply intertwined in the making of video games such as developers and designers, or if the involvement was from an investment point of view, such as the investors and venture capitalists who had a fireside chat as well. There was also a discussion from TenCent on China’s request for more western games to be available for play in China.Popular games in the Chinese marketPopular games in the Chinese market

Future or Fad? The Great Debate on Virtual and Augmented Reality Gaming & Entertainment

At the DMW L.A. Games Conference, anybody who was anybody in the video game industry seemed to be there to not only share video gaming information but to debate as well. Like the saying goes -- there are two sides to every story -- which includes the video game industry. It was refreshing to see the panelists not only agree to disagree on some topics, but were also willing to listen to the other side’s argument as well.

An example of this was a discussion on whether Virtual Reality (VR) and Alternative Reality (AR) should be relegated for at home play only -- or if these new forms of video game play requiring headsets and other apparatus, other than today’s gaming consoles, PCs and mobile devices -- could enter into mainstream living. In other words, what would be the ideal setting of VR and AR relative to video game players? Interesting enough, both sides had compelling reasons why VR and AR should be an at home gaming activity only, as well as why VR and AR would be ideal to enhance the social aspect of gaming. This could be done by affording gamers the opportunity to interact with others outside of the home environment. The debate was not settled at the conference; however, this topic did open up dialogue as well as thoughts relative to the future of VR and AR and the impact these types of games will have on society.

VR PanelistsVR Panelists

It was noted that video gamers were expected to lead the advent of 3D television -- which sort of fizzled due to human dynamics as well as poorly executed content. The question was whether VR and AR would face a similar demise, or would it become a part of gaming just as much, if not more so than today’s gaming consoles, mobile devices and PCs.

Comments from Ted Schilowitz, VR Creator & Futurist, 20th Century Fox/CinemaVangelist indicated that to the contrary, VR is destined to become an integral part of video gamingVR is destined to become an integral part of video gaming. In fact, in his position at 20th Century Fox, he spends up to 8 hours a day in the virtual world instead of the real world. He added that hardware is the easiest part of VR, and creating the best possible content for VR is the hardest part. Concern expressed was people will try to give away VR games to stimulate the market -- which should not be done.

Some of the challenges discussed relative to VR and AR included safety issues as well as the difficulty of making VR and AR video games.


Money and Video Games

For these discussion topics, the politically correct term of “monetization” was used instead of “making money” in the video game industry with topics such as   The Evolution of Free-to-Play,  Mobile Advertising: Maximizing The Value of Advertising, Mobile Games: Strategies for Cost-Efficient User Acquisition, Investor’s Roundtable as well as other monetization discussions.

The company’s bottom line is the basis for the video game industry which cannot be ignored. The company's bottom line is the basis for the video game industrySure, the conference was enlightening and it was sometimes eye-opening to find out the inner workings of the video game industry; however, at the end of the day the question must be answered -- How will money be made from video games?

Towards this end, a fireside chat was held on how to use ads in video games as a way of monetization. Discussions included how to embed ads in video games without taking away what could be an enjoyable video game experience for the video gamer.

Specific methods discussed to introduce ads seamlessly to the video game player was to bring the ads in slowly, depending on how long the game was played. For instance, if someone just started playing the game, the strategy used was to wait until the game is played for longer periods of time before ads are slowly introduced. 

Another idea presented was to have the ads become part of the video game play itself. For instance, the gamer would have to click on the ad to either get more points or to advance to another level in the game, etc. In this way, ads would be used as incentives or rewards for reading or even clicking on the ads.

A statistic shared was that only approximately two to five percent of video gamers actually click on ads with the remaining players, either skipping or ignoring the ads. Even though the numbers of gamers clicking on ads are relatively low -- this does not dissuade video game companies from concentrating their advertising efforts on those two to five percenters which could possibly grow in numbers.

There was an agreement among the panelists during this discussion that if video games were of high quality, gamers would be more tolerant to ads appearing in the game. The message seems to be for developers and others to provide more high quality, innovative video games to equate to higher revenues from ads. An example provided of a video game that uses ads appropriately was Compass Point West, a free online game.

An additional method of monetization of video games discussed was to use subscriptions which would almost guarantee gamers will return to play the game, while at the same time being exposed to ads which could result in more revenue.

As a footnote: The monetization fireside chats were well attended. During one of these chats, a group of ad executives sat on one side of the couch and the developers sat on the opposite side -- which made for a productive exchange of information and ideas relative to the monetization of videogaming.

Hollywood & Games: Opportunities & Strategies

Since the conference was held in L.A., the topic of Hollywood celebrities was a given. Several experts shared thoughts about Hollywood celebrities and video games. It was mentioned that more celebrities are being urged to become part of the twitter universe, especially if they have aspirations of having their own video game. With the monetary success of Kim Kardashian’s game, Kim Kardashian:Hollywood, it is not surprising that some celebrities are looking to capitalize by having their own game. The benefit mentioned during this discussion was that unlike movies, with video games, celebrities have a more intimate relationship with the game. 

Hollywood and Games PanelistsHollywood and Games Panelists

Distribution Track - Myst to MP3S: Music in Games: The Next Generation

How would video games fare without music? Probably not as well as video games do with music. During this fireside chat with the experts which included Brandon Young from Blizzard, Siegfried Paquet of FreshPlanet, Les Borsai of SongLily and others, discussion ensued on the sometimes daunting task of making sure all the licenses are in place before music, songs, arrangements, etc. are added to various video games.

Music in Games

One may think the only person’s license that is imperative to get approval for is the songwriter. However, this is sometimes not true. In fact, narrowing down who the licenses should be obtained from as well as locating the applicable people to discuss terms, etc. for the licensing -- appear to be a job in and of itself. Brandon Young indicated the timeframe for licensing for some video games can take up to four months. On the other hand, it was noted by a panelist that the time frame for getting approval for licensing music for video games in China is much shorter. Sometimes approval is granted in as little as 24 hours since there are no layers to muddle through to get licensing approval. The flip side of the short time frame in China according to one of the speakers was the high cost of licensing there when compared to the U.S.

Wrap-Up

Attendance at the DMW L.A. Games Conference is highly recommended. Not only was there a multitude of compelling discussions on video games as well as the video game industry, but the venue provided an opportunity to network and collaborate with others. Attendance at the DMW L.A. Games Conference is highly recommended. The cost is sky-high to attend, but when one weighs the positive benefits of getting instant answers to questions one may have about the video game industry, as well as to learn more about the video games from the developers’, strategist, and even investors’ points of view, the money can be considered money very well spent. To find out what is happening, not only on the outer edges, but down to the core of video gaming, this well represented, and well attended DMW L.A. Video Game Conference was by far the place to be.

The Little Pawn Shop That Could

Royal PawnRoyal Pawn

 When garbage collectors are called sanitation engineers, and used cars are referred to as certified pre-owned vehicles, it's refreshing to notice a place, though small in size, that goes simply by the name of Royal Pawn.  Why?  Because it is an actual pawn shop.  Unlike another establishment I visited during my video game field trip that was called "Cash Converters" when it was in essence a  pawn shop, the store I visited for my video game field trip was a bona fide pawn shop.  It's a place where you can pawn items it you want, or if you prefer, you can just shop around like I did, and find out what they have to offer in the way of video games.

Before visiting Royal Pawn, I went to their website and saw lots of pictures on the walls, as well as musical instruments and other merchandise displayed in glass cases.  I have visited similar looking places, and would more often than not be told that they do not sell or trade video games.  When I visited Royal Pawn and walked closer to the glass door opening of this store, I saw the sign  "We Buy Gold” -- which heightened my doubts that video games would be sold in this pawn shop.

When I walked in the store, I was greeted by a salesperson.  I was going to ask a leading question such as, "You all do not have video games or video game systems here, do you?" -- when I decided to take a more positive approach and just ask if they had any video games. I was surprised when the salesperson said that they not only sold video games but had video game consoles as well --  which were located in an area behind where I was standing.

Xbox 360's at Royal PawnXbox 360's at Royal Pawn

 I asked the salesperson if there were any PS4 or Xbox Ones in stock, and his reply was that it was too soon to have the new systems. However, he mentioned that about two weeks ago, this store had a PS4, which was bought within a few minutes after it was put on the shelf.  Of course, this could have been a fabrication; however, judging from the busyness of this store, this was a possible true story. When I asked about the prices of the video games, he said that most of their video games sold for $10.00, unlike the "Game Box" down the street that sells games for $50 and up.  When I questioned "Game Box," he said that he meant to say "GameStop."  Having visited GameStop the previous week, I can attest to the fact that the used video game prices at Royal Pawn were more reasonable. An added plus was, from what I saw -- the video games included some recent titles.

Here are some of the video games displayed in the locked glass case.Here are some of the video games displayed in the locked glass case.

 When I asked to look at a game in the glass case that caught my attention, he went to another area in the store and brought a key back with him to open the case.  The video game that caught my eye was Gears of War for the Xbox 360, which  was in a new-looking metal case.  When he opened the metal case, the game along with the external and internal packaging were intact.  I was expecting this game to sell higher than $10.00 -- but when I asked, he told me the price was $10.00.  I was tempted to purchase this game; however, I did not particularly like that there was a red skull on the front of the packaging, similar to the skull that's on Call of Duty Ghosts. The salesperson jokingly said that he would remove the skull if I liked, and I knew obviously,  he was just kidding.

To make a long story short, after much contemplation, I passed on the Gears of War game and did not purchase it.

I would describe this video game field trip as an enjoyable one.  Not only was I looking around for video games in a pawn shop that was also known as a pawn shop,  but I was being assisted by a salesperson who was very helpful as well.

If you want to look for your favorite older video games in a place that seems like it's not out to take your money, I recommend you visit a similar type establishment  in your area. If there are no video games in the pawn shop that you are interested in, there may be other type merchandise that you may want to check out.  It is likely that should you decide to look for video games, consoles, or other merchandise,  there is a pawn shop waiting for you to frequent.  Hopefully the salespeople are just as friendly as the merchandise is inexpensive.

 

Black Desert Online: A Ms. H Video Game Review

 Introduction to Black Desert Online: A Ms. H Video Game Review

I was pleasantly surprised at what awaited me when I downloaded the Massively Multiplayer Online Role Player Game (MMORG) Black Desert Online.  Black Desert Online was different from the video game I imagined it would be.  I've played quite a few MMORGs and was ready to experience the same type video gaming experience as I did before.  However, I quickly realized Black Desert Online wants to be clear that it is not your ordinary, run of the mill MMORG video game.  Here are my thoughts and views of the Black Desert Online video game.

Video Game Customizations in Black Desert Online Video Game

It didn't take me long to find out that one of the many high points of playing Black Desert Online was the customizations.  In fact, I spent an inordinate amount of time first of all on naming my characters -- then customizing them to the Nth degree.  There were numerous choices of how I could customize my video game characters which included not only the facial features and body types, but also the horoscopes and other aspects that were provided to me.

There was a minor downside to my customizations. When I logged back in to play Black Desert Online, I discovered the specific character I customized was tied to a particular server.  Of course I had not made note of the server I chose, so I was unable to retrieve my customized character.  No problem.  All I had to do was to pick another server, customize another video game character and be sure to use the same server to bring her back up.

I believe I customized about two or three characters before I decided that it was time to get into actually playing the video game.  When i concentrated my efforts on playing the video game, instead of using my customized characters, I decided to use the character that was provided in the game with no customizations whatsoever.  That's not to say that I will not maybe later retrieve my customized character and play the game from her vantage point.

Graphics in Black Desert Online Video Game

At first glance, Black Desert Online graphics had the cookie-cutter look of other similar type video games.  However, some of the close-up rendering of the enviornment was quite impressive, and appeared to look realistic.

Choices in Black Desert Online Video Game

The developers, in my opinion, did not economize when it came to giving gamers choices when playing the Black Desert Online video game.  In addition to the wide variety of customization features available for the video game characters, there were numerous choices within the video game itself.  As I completed quests and other adventures, I was given options to interact with other video game characters in the game by simply pushing the "R" key.  There were many other choices as well throughout the video gameplay.

If I was stuck in some way in the video game or needed help, I could summon the assistant called the Black Spirit by simply pressing the comma key on my laptop.  The assistant would appear as a black flowing cloud with red dots for eyes to instruct me on what I could do.  Interesting enough, I found out if I summoned the assistant while I was in combat with enemies, this assistant was not immune and could get temporarily destroyed.

Black Desert OnlineBlack Desert Online

Violence and Gore in Black Desert Online Video Game

Speaking of enemies, many of the quests in Black Desert Online video game involved fighting or destroying enemies.  Some of the enemies included grass beetles, weasels and other creatures.  I think it was creative how the developers would oftentimes camouflage these enemy creatures in the foilage and other areas where sometimes they were not easily visible.  A negative was the blood splatters in this video game which I am not a fan. I think the video game would be even more enjoyable to play if there were no blood splatters in these battles.

Leveling Up in Black Desert Online Video Game

I think leveling up in Black Desert online was not difficult.   When I reached level 10, I was no longer considered a beginner in the tutorial stage. As I leveled up, I begin to notice other aspects of the video game.  For example, I noticed the attention to detail in the environment as well as other video game players' characters in the game.  There was also the usual dialogue among players appearing and scrolling sometimes on the left side of the screen.

I was leery of being tempted to get loyalty points by logging on to the video game Black Desert Online daily.  For the first two or three days, I gave in to signing in daily, and in turn boosted up my loyalty points.  However, I still limited my video game playing time.  I resisted the urge to log on to Black Desert Online for loyalty points as I did other things instead of playing this video game.   My caution is to not get lured into having this video game take up a lot of your time by playing it for long periods of time, not only because of the temptation of the loyalty points, but also because Black Desert Online is such a fun video game to play.  As I've cautioned you before -- always strike a balance between playing video games and doing other real-life non-video game activities.

Black Desert OnlineBlack Desert Online

Assessment of Black Desert Online Video Game

In my opinion, Black Desert Online is a video game that is worth your time playing in moderation.  I think you will enjoy the different type environments and the feeling that you are actually a part of this video game world and making video game accomplishments. There are lots of quests you can choose to take as well different adventures you can embark upon.  Black Desert Online video game will keep your interest in part because of the wide variety of characters and the real-world look of the video game backdrop as well as the various missions and quests.   As with most online video games, there is also an online forum you can consult as required if you need help in getting to the next level or getting further into the video game.

Black Desert OnlineBlack Desert Online

I believe I would have rated Black Desert Online higher if the blood splatters were eliminated, if it was easier to get the video game launched in the first place and if the characters retained their customizations once you got a far-away view of them in action, if profanity in the video game was eliminated and on top of all this if there were no instances where the server timed out during the game play.  When this happened, I had to start playing the video game all over again. That being said, I think the positives of the Desert Online video game far outweigh the negatives.

Rating of Black Desert Online Video Game

On a scale of 1 star to 10 stars, with 1 star being the lowest and 10 stars being the highest, I rate Black Desert Online video game 8 stars.

Availability of Black Desert Online Video Game

Black Desert Online is a buy-to-play video game developed by Pearl Abyss and is playable on the PC.

  • Published in PC
Subscribe to this RSS feed